Senior Software Engineer - Microsoft
Atlanta, GA 30301
About the Job
At Team Xbox, we are on a mission to bring the joy and community of gaming to everyone on the planet.
We deliver on that vision by putting players at the center, enabling you to play the games you want, with the people you want, anywhere you want.Gaming Player Services and Operations is at the heart of our ambition to reach billions of players across the globe, ensuring that every player feels included and engaged across Xbox.
We do this through our commitment to driving operational excellence through innovation and ensuring player and partner delight across Microsoft Gaming.As part of GPSO, the Xbox Services & Operations (XSO) team mission is to build and maintain services enabling increased customer engagement plus player growth across the Microsoft Gaming eco-system.
A significant part of this responsibility involves adopting and/or creating Cloud Solutions.
We leverage Azure Cloud platform capabilities; along with investing in the engineering of complementary Observability and Manageability solutions to run our Gaming business.
We use this approach to apply consistent and scalable solutions across existing Xbox services, aiding in broad adoption across our Gaming business partners and consulting with acquisitions to assure their migrations to Azure Cloud are executed successfully with high degrees of Operational Excellence.
The end objective being assurance that all systems within our Microsoft Gaming portfolio are operating on modern cloud capabilities thus eliminating the burdens and risks associated with dedicated infrastructure and/or legacy solutions.
This role requires developing good working relationships across business partners in Gaming, aiding in creating unified cloud adoption plans and ultimately assisting with consultation or engineering execution of the migrations.The Xbox Accounts and Family Team owns and builds experiences involving: Gaming Accounts, GamerTags, Gamer’s Family, Parental Controls and Safety controls for Children, Account Sign up experiences for all users among many other things.We are looking for a Senior Software Engineer to help us build highly scalable, available and resilient Cloud Services that power the future Xbox Accounts, Family and Child experiences across many platforms and device types such as: Mobile devices, Web browsers, Consoles, PCs, Handhelds.These experiences range from: Sign up of Children, Parental Controls, Child Safety controls, Activity reporting etc.
for both Parents/Guardians and Children, Compliance and regulatory requirements in this space.As a member of our team you will have opportunity to design and develop low-latency (single digit milliseconds) massively-scaled (billions of requests) geo-distributed cloud services using a microservices architecture.
You will have opportunities to collaborate with a wide variety of partners including Game Pass, Xbox Console, xCloud, Store, Microsoft Accounts, etc.
to shape future investments in Family and Child experiences space and build services to support new scenarios that will accelerate growth of gaming business.
You can build your career, have fun doing it, and provide delightful and safe end-to-end experiences for our customers.Required/Minimum Qualifications:Bachelor's Degree in Computer Science, or related technical discipline AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, JavaOR equivalent experience.Passion for building, developing world class high scale distributed Cloud Services.Solid problem solving and debugging skills associated with production services.Good interpersonal skills such as: building relationships, receive and provide honest feedback from peers and partners, supporting your team.Preferred/Additional Qualifications:A Bachelor’s degree in computer science or engineering.Relevant experience and passion in the gaming and services space.Experience in Identity and Access management.Experience creating and managing Cloud services using Kubernetes.And we would love to hear about your consistently positive performance history.Software Engineering IC4 - The typical base pay range for this role across the U.S.
is USD $117,200 - $229,200 per year.
There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $153,600 - $250,200 per year.Certain roles may be eligible for benefits and other compensation.
Find additional benefits and pay information here: Microsoft will accept applications for the role until December 23, 2024.Microsoft is an equal opportunity employer.
All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements.
If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.Willingness to learn various tools and technologies so you can effectively use them to deliver our wide variety of customer scenarios.Translate requirement into scalable software architecture and implementation.You get to own End to End life cycle (design, develop, deploy and monitor) of multiple low latency, high scale globally deployable Cloud Services.As a product innovator, you will create, scope, design, implement, validate, and release of new product features.A love for working together across disciplines, partners and being an active participant in a community of inclusion and respect.Provide technical vision for your areas to the broader team.Employment typeFull-TimeWork siteUp to 100% work from homeRole typeIndividual ContributorDisciplineSoftware EngineeringProfessionSoftware Engineering
We deliver on that vision by putting players at the center, enabling you to play the games you want, with the people you want, anywhere you want.Gaming Player Services and Operations is at the heart of our ambition to reach billions of players across the globe, ensuring that every player feels included and engaged across Xbox.
We do this through our commitment to driving operational excellence through innovation and ensuring player and partner delight across Microsoft Gaming.As part of GPSO, the Xbox Services & Operations (XSO) team mission is to build and maintain services enabling increased customer engagement plus player growth across the Microsoft Gaming eco-system.
A significant part of this responsibility involves adopting and/or creating Cloud Solutions.
We leverage Azure Cloud platform capabilities; along with investing in the engineering of complementary Observability and Manageability solutions to run our Gaming business.
We use this approach to apply consistent and scalable solutions across existing Xbox services, aiding in broad adoption across our Gaming business partners and consulting with acquisitions to assure their migrations to Azure Cloud are executed successfully with high degrees of Operational Excellence.
The end objective being assurance that all systems within our Microsoft Gaming portfolio are operating on modern cloud capabilities thus eliminating the burdens and risks associated with dedicated infrastructure and/or legacy solutions.
This role requires developing good working relationships across business partners in Gaming, aiding in creating unified cloud adoption plans and ultimately assisting with consultation or engineering execution of the migrations.The Xbox Accounts and Family Team owns and builds experiences involving: Gaming Accounts, GamerTags, Gamer’s Family, Parental Controls and Safety controls for Children, Account Sign up experiences for all users among many other things.We are looking for a Senior Software Engineer to help us build highly scalable, available and resilient Cloud Services that power the future Xbox Accounts, Family and Child experiences across many platforms and device types such as: Mobile devices, Web browsers, Consoles, PCs, Handhelds.These experiences range from: Sign up of Children, Parental Controls, Child Safety controls, Activity reporting etc.
for both Parents/Guardians and Children, Compliance and regulatory requirements in this space.As a member of our team you will have opportunity to design and develop low-latency (single digit milliseconds) massively-scaled (billions of requests) geo-distributed cloud services using a microservices architecture.
You will have opportunities to collaborate with a wide variety of partners including Game Pass, Xbox Console, xCloud, Store, Microsoft Accounts, etc.
to shape future investments in Family and Child experiences space and build services to support new scenarios that will accelerate growth of gaming business.
You can build your career, have fun doing it, and provide delightful and safe end-to-end experiences for our customers.Required/Minimum Qualifications:Bachelor's Degree in Computer Science, or related technical discipline AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, JavaOR equivalent experience.Passion for building, developing world class high scale distributed Cloud Services.Solid problem solving and debugging skills associated with production services.Good interpersonal skills such as: building relationships, receive and provide honest feedback from peers and partners, supporting your team.Preferred/Additional Qualifications:A Bachelor’s degree in computer science or engineering.Relevant experience and passion in the gaming and services space.Experience in Identity and Access management.Experience creating and managing Cloud services using Kubernetes.And we would love to hear about your consistently positive performance history.Software Engineering IC4 - The typical base pay range for this role across the U.S.
is USD $117,200 - $229,200 per year.
There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $153,600 - $250,200 per year.Certain roles may be eligible for benefits and other compensation.
Find additional benefits and pay information here: Microsoft will accept applications for the role until December 23, 2024.Microsoft is an equal opportunity employer.
All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements.
If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.Willingness to learn various tools and technologies so you can effectively use them to deliver our wide variety of customer scenarios.Translate requirement into scalable software architecture and implementation.You get to own End to End life cycle (design, develop, deploy and monitor) of multiple low latency, high scale globally deployable Cloud Services.As a product innovator, you will create, scope, design, implement, validate, and release of new product features.A love for working together across disciplines, partners and being an active participant in a community of inclusion and respect.Provide technical vision for your areas to the broader team.Employment typeFull-TimeWork siteUp to 100% work from homeRole typeIndividual ContributorDisciplineSoftware EngineeringProfessionSoftware Engineering
Source : Microsoft