IT Internship- Austin -ONSITE- W2 only - EPMA
Austin, TX 78716
About the Job
Students of (UT Austin may apply to the following opportunity)
Our client is looking for IT Interns to join their Austin, Tx location. Graduates can apply if they want to gain experience through internships.
Location: Austin, TX (Domain Blvd)-ONSITE Only
Duration: January 2025 through May 2025
Industry: Gaming
W2 Only. No C2C / NO OPT/ No Visa Sponsorship
Ability to work 30+ hours a week & Attend weekly Stand-up Meetings
Pay rate: $20/hr
Austin - Software Engineering Intern – APM
This R&D initiative focuses on a networked media server system that interfaces with gaming terminals through local network infrastructure. The server's primary function is overlaying dynamic numerical values on existing graphical content in real-time. Through comprehensive requirements gathering, design and architecture planning, software development, testing implementation, and performance benchmarking, the project aims to enhance the current platform (version 2.0). The scope may expand to support next-generation hardware (version 3.0), pending approval timelines. The system's core functionality enables real-time data visualization overlays while maintaining network communication with multiple gaming endpoints through dedicated switching hardware integrated within the terminal infrastructure.
Languages & Libraries: Visual Studio, Visual Studio Code, Unity, C++, C#
Software & Tools: Visual Studio, GitHub
Interests & Experience: Databases, Servers (local, cloud), Electronic Gaming Machines, Slot Games, Experience working independently
Availability: Ability to work 20+ hours a week
Austin – BE Software Engineer Intern– Digital Milan BE – Sudio Tech (1)
Description: As part of the Milan GDK team, your primary responsibility will be to implement a new feature and/or services under the guidance of one of our senior developers; This feature and/or service will be used by our studio and application partners, and it will be an exciting challenge that has the purpose of making our customers’ life easier by tackling a complex problem and delivering an elegant solution. You will be working closely with our different disciplines and teams ranging from BackEnd developers, FrontEnd developers, QA, and DevOps to ensure the new features and services meet their requirements.
Interpersonal: Communication, Documentation, Problem-Solving, Ability to proactively learn and solve new problems, Proactive, Enjoy Learning New Skills, Willing to ask questions, Will take ownership of tasks, Team Player, Ability to have discussions towards conclusions
Languages & Libraries: Experience on one OOP language: Java, C++, C#, Python | Experience or interest in learning .NET
Software & Tools: GitHub, VS Code | Any SQL or NoSQL storage experience
Interest & Experience: Basic OOP understanding, Experience working in Linux or Window environments | Interest in backend development | Preferably non-academic experience with full-stack & development, databases, servers, websites | Storage Technologies Exp.
Availability: Ability to work 20+ hours a week & Attend weekly Stand-up Meetings
Austin – Technical Artist Intern – Studio Tech Artist – Studio Tech (1)
Description: We’re looking for a Technical Artist Intern role in an Agile game development environment who is experienced in Unity, After Effects, and C#. This role acts as the bridge between Art and Engineering by implementing the art assets into the game, maintaining both the creative vision of the artists and the technical performance metrics of the game.
This individual will be hands-on in Unity and After Effects to integrate the game’s assets and must have a keen eye for detail. The role is part of a cross-functional development team and must work collaboratively with their team to deliver games at the highest level of quality. The successful candidate will understand slot game design and be able to faithfully translate the creative vision of a game into Unity.
Interpersonal: Attention to Detail, Problem-Solving & Analytical Skills, Ability to proactively learn and solve new problems, User-Driven Mindset, Communication, Self-Starter
Languages & Libraries: C#
Software & Tools: Unity (2D/3D), Adobe CC (After Effects, Photoshop, Illustrator), Experience with 3D Design Tools like 3DS Max, Experience with Asset Storage (GitHub, Perforce, SVN)
Interests & Experience: Passion for gaming and a user-driven mindset, with a focus on delivering exceptional player experiences. Understanding of technical issues related to graphics & animation (i.e. rendering, performance, streaming and memory management), Agile Experience, Knowledge of image processing and asset optimization
Austin – BE Software Engineer Intern- Team AI QA
Python, HTML, JavaScript, CSS, JSON, PyTorch, HuggingFace, Langchain, Django, FastAPI, Google Cloud Platform (GCP), AWS, Azure, GitHub
This project aims to research and analyze the state of the market of AI-Augmented Test Automation, with intent to implement high value AI solutions for use across applicable Aristocrat enterprise teams. AI-augmented, software-testing tools provide capabilities for self-optimizing and adaptive automated testing with AI, such as ML, computer vision, and generative AI large language models (LLMs). These solutions assist people in testing efforts and reduce human intervention in the following areas: test case and test data generation, test suite optimization and coverage detection, test efficacy and robustness, test analytics and defect prediction, and test effort estimation and decision making.