Senior Gameplay Networking Engineer - NxT Level
Los Angeles, CA 90001
About the Job
We are actively looking for a Senior Gameplay Engineer for a gaming studio that has recently raised $15M in funding. They're currently working on two announced IPs and A16 is currently one of their lead investors.
What are some core responsibilities for this position?
- Develop and maintain networking systems for multiplayer gameplay.
- Collaborate with game designers to address multiplayer gameplay challenges.
- Debug and optimize network systems for improved latency and bandwidth efficiency.
What are the core requirements for this position?
Fluency in C++, C#, or Java
Experience with multiplayer game development for PC and console (ideally, MMORPGs)
Strong data structures and algorithm skills
Knowledge of network programming considerations
What are the major brownie points for this role?
Experience with both C++ and C#
Strong 3D math skills (linear algebra, calculus, trigonometry)
Prior experience creating client/server systems
Experience with metrics and analytics, especially in games
Understanding of distributed systems
Mastery of threading and concurrency
Prior experience and expertise in a specific specialty such as AI, physics, or combat
Prior shipped titles in the game industry
7+ years (depending on experience) of game development experience, preferably in the MMORPG space
Maybe a few additional benefits that are overkill?
Experience with MongoDB or other document-oriented data stores
Degree in computer science or a related field
Experience with functional programming (LISP, OCaml, Haskell, etc.)